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- property pself, handle
-
- on beginSprite
- pself = sprite(the currentSpriteNum)
- end
-
- on mouseEnter
- end
-
- on mouseLeave
- end
-
- on mouseWithin me
- if the stillDown then
- if the timeoutLapsed > 60 then
- do(handle & " 0.02")
- end if
- end if
- end
-
- on mouseDown
- if handle <> VOID then
- do(handle & " 0.05")
- end if
- end
-
- on getPropertyDescriptionList
- description = [:]
- addProp(description, #handle, [#default: EMPTY, #format: #string, #comment: "command"])
- return description
- end
-